The game
The Caribbean is a market.
And a battlefield.
All Hands blends fleet command, dynamic trade, faction politics, and story-rich exploration into one captain’s career.
Build a fortune that can survive a broadside.
Your fleet is both livelihood and weapon. Read regional supply, haul what a port needs, maintain your crew and vessels, then decide when a profitable voyage is worth the danger.
Trade a responsive economyMarkets move between shortage, balance, and excess as cargo changes hands.
Command more than hull pointsSails, crew morale, positioning, and boarding choices shape every engagement.
Earn friends—and huntersYour choices shift faction standing across English, Spanish, French, Dutch, and pirate waters.

Beyond the helm
Make landfall.
Some stories do not end at the dock. Landing-party sequences carry the crew onto islands, through settlements, and into locations where the answer has to be found up close.


Development is underway.
Follow the Captain’s Log for new systems, visual upgrades, and testing milestones.
